By way of update, a little over a week ago I finished the second draft of Stoneslayer. I had hoped to reduce the word count under 120k, but I ended up making it about 450 words longer, ending at 123.5k. I've sent it to a ton of beta readers (~20). We'll see whether they get to the end :) So far their suggestions have been to add more...
The University Vignettes:
I suppose I should make a mention of a longstanding project I've had called The University Vignettes (working title). I wrote a random kernel of a short story back in March 2015, which I rediscovered in August 2016 and finished. That project became "The Future's Price", a commentary on the cost of higher education through a very grim fantasy story. You can listen to a reading I did here.
But it doesn't end there. I got the idea to make a series of commentaries in this fashion, which I've tentatively titled The University Vignettes. There will be five short stories all told. They're all separate stories (well, #'s 1 and 4 are from the same POV), but they reference each other and focus around a particular event at the university, the breaking of the Jewel of Tusco (a giant stained-glass window).
Just the other day I finished the second of these stories, named "To What Degree?" The alpha reader reactions have been overwhelmingly positive, which is encouraging. This is a slow burning project though, so there's no telling when exactly I'll make it to the next vignettes. I do already have the epilogue written. I'd like to say I'll finish before the end of summer, but with the helter-skelter angle I've taken with this I'm much more comfortable saying the end of the year. Once they're all done, I'm going to publish them in a little anthology.
Tuesday, July 18, 2017
Sunday, July 9, 2017
Evoking the Fantastical Milieu: Naming
This post will focus specifically on names and words.
Names are powerful. Glance over the two following lists of names:
Names are powerful. Glance over the two following lists of names:
- Daniel, Samuel, Adam, Isaac, Jacob, Joseph, Joshua, David, Zach, Aaron, Benjamin, Jonathan
- Abdon, Dishon, Jerah, Maher-shalal-hash-baz, Phallu, Urijah, Vophsi, Zeror
If you were raised in a biblically influenced country, the first list will likely seem mundane to you. However, the second list will immediately transport one to a land far away and so unlike our own. In case you didn't guess, all of the above names are from the Bible. If you know your audience, you can evoke impressions and emotions by choosing the right names.
In The Dinosaur Lords, Victor Milan lifts names straight from Spanish (Spañol), French (Francés), German (Alemán), English (Anglysh), and Russian (Slavo). He references countries and principalities in approximately the same locations as Spain, France, Germany, England, and Russia. The primary difference from our world is that they use dinosaurs for warfare. I personally would have preferred an alternate world rather than just an alternate history, but Milan did what he did so that he could immediately put impressions of these countries in our heads without having to devote much time for cultural backgrounds. A shortcut, if you're not looking to build a whole world.
Your names need a sense of uniformity in their foreignness. One option is to pick a language and lift all your names from that language. For Stoneslayer I used Hebrew. I made some rules, like all B's became V's. I often changed A's into E's. The particle 'om' means god (instead of 'el'), so lots of names end with that. Some other things like that. By my count, there are 96 separate names (some are used more than once though). Evrom, Matek, Shaleyu, Verutz, Lahilokh, Hayam. They have a sense of coherency, yet none are familiar to the reader.
For Orluvoq I used Greenlandic. It's a base I've essentially never seen in the books I've read. Orluvoq, Naalagaa, Ikingut, Nunapisu, Arsarneq, Arpap, Paarsisoq, Sinik. Once again, all very foreign, but all similar.
If you have multiple cultures, you need to make sure your naming bases are separate. Choose phonemes (basic units of sound) and some rules, then apply them to your names. In Augmentals I have one language that has a sound where they kiss the M. To represent it I use 'mm'. They also have the voiceless lateral fricative, which I represent with 'tl'. These are things that the reader will likely never consciously know, but their subconscious will pick up on the uniformity and whisper to them, "This is a solid book."
Your names need a sense of uniformity in their foreignness. One option is to pick a language and lift all your names from that language. For Stoneslayer I used Hebrew. I made some rules, like all B's became V's. I often changed A's into E's. The particle 'om' means god (instead of 'el'), so lots of names end with that. Some other things like that. By my count, there are 96 separate names (some are used more than once though). Evrom, Matek, Shaleyu, Verutz, Lahilokh, Hayam. They have a sense of coherency, yet none are familiar to the reader.
For Orluvoq I used Greenlandic. It's a base I've essentially never seen in the books I've read. Orluvoq, Naalagaa, Ikingut, Nunapisu, Arsarneq, Arpap, Paarsisoq, Sinik. Once again, all very foreign, but all similar.
If you have multiple cultures, you need to make sure your naming bases are separate. Choose phonemes (basic units of sound) and some rules, then apply them to your names. In Augmentals I have one language that has a sound where they kiss the M. To represent it I use 'mm'. They also have the voiceless lateral fricative, which I represent with 'tl'. These are things that the reader will likely never consciously know, but their subconscious will pick up on the uniformity and whisper to them, "This is a solid book."
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